The Game!
Brink is a very common looking First Person Shooter game, that has nothing exactly new to offer, although it could have been a great experience, because of its premise alone.
So the basic idea behind this game is, well to understand that we first must look at the story- in around 2045 AD the humanity made an Ark, a huge, mind numbing vast and big island like manmade structure to facilitate humans.
But really soon, the global warming hits it big time and every piece of land is drowned in water now, only a handful of people (compared to the whole world which still means millions, we guess, they don’t tell exactly how much), those people have overcrowded the facility and so they are regarded as the ‘poor’ folks of that structure!
While the Ark workers are the evil, mustache twirling villains here, and you can guess where this is going.
So two parties arise, one good other not good, and both have their own very valid reasoning to hate the other one, you are the main character, which one would you side with?
There could have been like a hundred ways to do this very done many times before but still intriguing as ever plotline, which they did try but, it wasn’t exactly in the right way.
Cause you see…
The Gameplay!
The gameplay heavily relies on your own designated character class, there are Soldiers, Engineers, Medics and Operatives. Which is then further divided into three more categories, vaguely speaking – Thin, Normal and Fat.
Why do so? Because there is this super awesome parkour mechanism (Mirror’s Edge like) that works with the game progression and action and to imply its awesomeness, you gotta choose three different, you know what we are tired of this shit, we won’t even talk anymore about this.
Just know this, too much garnishing spoils the main food thing!
-by we
it’s a FPS game, with co-operative playing team with you (Gears of War like) and you do missions for the factions you joined earlier in the game, The Resistance (the good ones) and The Arks (The not so good ones)
then do stealth missions, hold up missions, guard missions with the weight class and be done with it on your own comfortable leisure.
The Company!
Developed by Splash Damage and published by Bethesda Softworks, for the PC, PS3 and X360. It was initially released in May 2011.
The Appeal!
It’s your regular FPS action shooter game, its not bad actually, its good but we are not so excited about it, that’s it!