Gyromancer is an alignment puzzle game with a RPG story woven around it.
It’s a new genre that has just picked up and comes into the handheld time pass game criteria, although they are sometimes more interesting than your average mainstream games but usually they aren’t.
And Gyromancer is no exception, although it’s a good game but nothing too much in there to shout about.
The game uses the candy crush like color based jewels matching puzzle games to fight battles in the game and around those battles there is a story, a quest and a mystery.
The game sees the protagonist, Rivel who is an immortal summoner, is asked to help the royal family against a rebel group called Temperance led by the main antagonist Quraist Kingsley.
The Temperance have just assassinated a member of the royal family and thus the king has asked Rivel to go into the enchanted Aldemona Woods and to track them down.
The forest does not let anyone who enters it go out and also holds a very magical and powerful artifact that the Quraist is also looking for.
It’s up to you, the player to sort out what the mystery is and get the hell out of that jungle!
The gameplay is based on two parts, the story part and the battle part.
The game consist of twelve stages and the whole of them are adjoined together in a a branching map with sections, to complete one section into another one, you must complete objectives like defeating a powerful creature or solving a puzzle before time runs out.
Many parts of the game are initially blocked and can only be opened by replaying the stages later in the game.
There are all kinds of goodies and stuffs to be found and used in the game world that may come in handy specially in battles, like the non rotating gems.
The battle system is sort of like Yu Gi Oh like monster and creature battles, where you have to fight a monster creature using your own monster creature to advance ahead in the game and after defeating it the enemy creature becomes yours, so there is a bit of Pokémon in there too.
You can carry up to 3 creatures in your arsenal while in a battle, the battle is done by forming different colored gems into a three or more straight alignment, when it is done by that way, the gems disappear and a gauge by your side fills up.
When it is filled fully a special gem appears in the game puzzle screen and when that special gem is aligned into a straight line, the enemy takes damage.
Do this until the enemy is defeated.
Later in the game many new kinds of stipulations are added into the battle to make it even more interesting like receiving damage for a non aligning move.
Developed by Square Enix and PopCap Games and published by Square Enix for the PC and X360,it was released in November 2009.
If you really are into the Yu Gi Oh like monster battle, some fantasy story or are not bothered by the gem placing puzzle games then it is a title that may absolve you for a quite few days.
For a time pass game, this one is not bad.