Limbo is an elite, one of a kind, independent game that is such masterfully crafted that many of the critics and players alike have been comparing it to the great noir films and feel the game’s dream like hazy presentation of the old silent films to be chilling and goosebump inducing.
So what is this Limbo (or LIMBO) anyway actually?
It’s a side scrolling platforming puzzle game that uses physics and creepy silent horror in a dark, silent, chilling, extremely dangerous environment, filled with bear traps, falling boulders, giant nightmare inducing spiders and other batshit horrors.
But the most beautiful (!) part about all of those horrible things is that the game does not use high detailed graphics or artworks, the whole game, the background, the characters, the traps, the threats, the everything is presented in using the clever and great use of shadows, silhouettes and some small lights.
Its dark, its horrific, its brutal, its mind numbing, its silent, its attacking, its superbly presented and its one hell of a gaming experience.
You are a nameless boy in the world of LIMBO, who wakes in the middle of a freaking jungle, and as it soon seems he is after his younger sister’s location, he wants to find her.
And in that simple search the game happens.
It’s a side scroller, puzzle platform that incorporates serious silent horror elements and brutal deaths and decapitations if you fail to realize the threat, the game is basically based on trials and deaths, described such by Playdead, its developers.
The boy can do simple activities like walk, run, jump, climb, push and pull. And using a keen eye and observation you have to escape this hell hole and more close to the whereabouts of the poor kid’s sister.
The successful completion if the game was not in the mind of the developers when they were designing it, as we seem to sense often while playing this, maybe because some game developers- some game developers want the world to shriek, “WHY?!!”
LIMBO is an eerie yet pretty fun experience and that is just an understatement, go and see to it yourself and then know yourself the horror and fun!
Developed by Playdead, and Double Eleven (for VITA) and published by Microsoft Studios (XBLA) and Playdead (for other platforms), it was initially released in 21st July 2010.
If the creepy, silent, gorging on your efforts horror is your thing or maybe forget that, if you like those funny, mind bending, puzzle platform games that ask so much more than just button clicking then it’s a great one for you to try.
Only with horror, brutality and noir gloom mixed in as well.