17 Games Like Penumbra

The Game!
There are games that we feel introduce so much potential into themselves but fall flat on their faces because they were not maybe handled well or maybe left the main stream stuffs to introduce the unique-ness in them.
But hear this clear that Penumbra: Overture is a good gaming experience. Also the way things are shown here really bring out the feeling of being alone and vulnerable, the feeling of creepy fear. And we are mainly talking about the story and the game design.
You are Phillip who has somehow trapped into an abandoned mining cave and is looking for a way out, there appears a threat in the form of a scientist’s note that he ate the cave spiders when he ran out of food and then something started to happen to him, physically!
Man you had us on spiders!
The enemies that attack you in this one are ravenous wolves, giant earthworms, vicious dogs and of course gargantuan spiders!
Where are our nooses?
The Gameplay!
The game design in the PO is what we truly feel describes the genre Survival Horror the most, along with Resident Evil 2 and Silent Hill 1 and 2.
The game is in FPS, with point and click into it as well, move in FPV and interact with the clicking and do just about anything, throw buckets and brooms away to get to a chest or put on a set of boxes to erect a makeshift ladder to escape.
The game is mainly about the exploration and adventure in a spooky place, and along with the regular inventory based puzzles like finding a key somewhere it also uses physics based puzzles like that wind puzzle in Lara Croft Tomb Raider 2013, in the Hall of Ascension Tomb. Real time physics puzzles are essential and splattered all over the game.
There are no firearms in it, you are supposed to avoid as much direct conflict as much, or use stealth or use pickaxes or hammers or crowbars where you have no choice.
The game is basically about you trying to get the hell out of that cave place alive without actually to do anything with the goddamn spiders!
The Company!
Developed and published by Frictional Games for the PC, MAC, OS X and Linux. It was released in March 2007.
The Appeal!
A survival-psychological horror, shown in a FPS format with point and click is a great exploration more such genre games should dig into. But the only thing that we felt against this awesomeness was that it needed more pace and action.
But still a good game.
The Game!
Penumbra: The Black Plague is all about survival, it is basically a survival horror and psychological horror game designed in FPS format and point and click interactions, with no combat of any kind this time around.
The game quite literally throws you into a creepy weird and dangerous place, takes away the fighting options, sets around fatally dangerous enemies of ten different kinds and asks you to survive now!
Stealth, strategy, wits are your only games here and the horror woven in the game clearly never lets you recognize that there is no fast action of any kind, it is that engaging.
The game starts from the last point where it's predecessor left us, Phillip escapes from his captivity and is injected with a virus that transforms people into a hive minded zombie. He shows resistance, and tries to escape the place by another scientist’s help, but Clarence his mental parasite makes him kill her and now he is all kinds of hell level troubles.
The Gameplay!
The gameplay experience is the same like before, with Overture it was some combat here and there but in BP, there is absolutely no combat which is totally fine and never makes you irritated.
The puzzle system are there like before as well, but kinda repetitive. The exploration and escaping with stealth keeps you going on with a large amount of entertainment through the whole game.
No game has to be a perfect one, it should get us entertained, and Penumbra: Black Plague does that.
Simple and Clear!
The Company!
Developed by Frictional Games and published by Paradox Interactive for the PC, Mac OS X and Linux. It was released in February 2008.
The Appeal!
The old timey danger escaping is the appeal here, feeling completely vulnerable against monstrous nightmares and escaping to victory just on your own wits and skills is something that challenges all of us.

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