Portal is a fun and witty, heavily engaging, first person, puzzle platform game, that only depends on the puzzle elements and rules that it sets, to make all your moves on, and escape the solitary confinements of an abandoned science centre.
If the thing above is giving you a scene of white halls and rooms, with smooth steel and psycho Artificial Intelligence enjoying the human silliness, then you guessed totally right.
But if you also thought it to be something old and boring then there you are wrong, the simple yet very effective physics based puzzles, the silent but heavily indicating to a horrific past story, the magnificent overall presentation brings this independent project from the mighty Valve Corporation into the realm of big time games.
You are Chell, a female, silent protagonist who wakes up from a deep slumber (stasis) and is instantly mocked and jeered by the surrounding and controlling artificial intelligence, GLaDOS, it urges Chell to try and escape the challenges ahead and earn a chance to win a cake as the big prize!
You know you are in ten different kinds of clown shit troubles when a super intelligent computers taunts you to try its challenges for a cake as reward, but Chell has no other options so she takes it on and what happens next is awesome man!
Presented in first person view, the only thing you get as a firearm is the Aperture Science Handheld Portal Device or short for, a Portal Gun. It creates two interdimensional doors, first aim it on a flat plane that will act as the entrance then shoot second time on another flat plane to make that one act as the exit.
So if you shoot a portal, first on the floor, and then on the wall on the far left side, of some imaginary hall, and then jump into the first one, you will emerge out from the second one in the far left wall, of that imaginary hall!
Welcome to Portal, now escape it!
Developed and Published by Valve Corporation for the PC, PS3, X360, OS X, Linux, Shield Portable and Shield Tablet, it initially was released in October 2007.
Portal is one of those games that appear out of nowhere with no figurable sense upon its presence and texture, but quickly grow on you and become a must have in your personal favorite lists, if you feel this explanation then enough said.